Jump to content
FORUMS
Sign in to follow this  
Stan

Blizzard Replaced the Word "Blacklisted" with "Blocklisted" in Their Code

Recommended Posts

iL8XUFN.jpg

In the latest Patch 9.1.5 build, Blizzard replaced the word "blacklisted" with "blocklisted" in their API Documentation code.

The source file in question is named "CommentatorFrameDocumentation.lua". It can be found in /Interface/Addons/Blizzard_APIDocumentation. This has been brought to our attention by Reddit user DutchChair, who posted a diff of both files on Reddit.

o4qkmrykztn71.png

In their ongoing effort to remove inappropriate references from the game, in Patch 9.1.5 alone, Blizzard renamed multiple achievementsMac'Aree to Eredath, and desexualized some Vanilla paintings.

  • Haha 2

Share this post


Link to post
Share on other sites

Its not racial reference, its color reference for F sake!
Will it be warchief Darkhand, Shady Market and Rainbow temple next time?

Wake up Blizz, this is not what people care about, they care about your team leaders social behavior at the workplace, not names of some ingame stuff!

  • Like 2
  • Haha 1
  • Confused 1

Share this post


Link to post
Share on other sites

Where is the world I grew up in? Didn't anyone at blizz have a mom or dad or go to Kindergarten?? Sticks and Stones may break my bones but words shall never hurt me. Blizzard have their priority's all messed up at this point.

  • Like 1
  • Haha 1
  • Sad 1

Share this post


Link to post
Share on other sites

This has been a thing in the tech industry for 2 years now (master and slave, for example, are also no longer used) and isn't unique to Blizzard.

Edited by Mechl
  • Thanks 1

Share this post


Link to post
Share on other sites

In all fairness, they are located in California. PC is at an all time high over there... though this is just absurd on all fronts.

  • Like 2
  • Haha 1
  • Sad 1

Share this post


Link to post
Share on other sites

The term "blacklist" is an issue discussed in the industry:

https://9to5google.com/2020/06/12/google-android-chrome-blacklist-blocklist-more-inclusive/

https://abusix.com/resources/blocklists/why-changing-the-terms-blacklist-and-whitelist-isnt-as-easy-as-it-might-seem/

https://www.adexchanger.com/data-driven-thinking/no-more-inflammatory-jargon-change-blacklist-to-blocklist/

https://github.com/opensearch-project/OpenSearch/pull/744

Share this post


Link to post
Share on other sites
10 minutes ago, Veremor said:

This.  "Blacklist" is becoming "blocklist", "whitelist" is becoming "allow list"...this is not new or specific to Blizzard.  Simmer down.

Oh, AND let's keep in mind this is in API documentation, and not even code itself, and NOT actual live content.  This change ONLY affects developers. Players will literally never see this.  This is a total non-issue.

Edited by eternalwhitemoon

Share this post


Link to post
Share on other sites

Next time players visit Block Temple there's a pleasant surprise waiting for them in the Den of Mortal Delights. Bananas, oranges, grapes, apples, mangos are just some of the new high resolution models that have permanently replaced all the humanoid ones. We have significanly reduced the chance Illidan will drop the Wargraves of Azzinoth and players will no longer be able to /spit on his corpse when he doesn't drop them. These are the kind of changes that make the game better and will bring WoW back to 12 million subs!

-Blizzard

  • Like 2
  • Haha 1

Share this post


Link to post
Share on other sites
2 hours ago, Veremor said:

The term "blacklist" is an issue discussed in the industry:

I remember reading something about removing "slave" and "master" commands as well. This has been an issue for a while, but I would say context matters, this is just going a bit too far.

  • Like 3

Share this post


Link to post
Share on other sites
3 hours ago, johnnyd2 said:

Are they seriously going to rename Blackwing Lair/Descent too? Or change the whole black dragonflight too?

Blockwing Lair and Block Dragonflight confirmed ! 😄

  • Like 1
  • Haha 1

Share this post


Link to post
Share on other sites
8 hours ago, Arcling said:

I remember reading something about removing "slave" and "master" commands as well. This has been an issue for a while, but I would say context matters, this is just going a bit too far.

It's a timing thing I guess. They're doing this alongside all the other PC/unsexualisational stuff. Personally I don't understand it, the master/slave naming makes sense (as it was not the rename) since you have a master unit controlling all the others. Yeah it's a bit old fashioned but any idiot can understand it. 

Will we be renaming black Friday too? Since afaik the naming is a similar reason to blacklist being what it is, colour of the text being reported. 

 

  

6 hours ago, CheLives said:

I think y'all are defining the need for the term "woke".

We're not asleep anymore under the yoke. It's time. Wake up. 

There's limits to how much people will accept at one time. Especially given the main consumer of the game will be cis white males, those least likely to understand or truly empathise with the issues since we don't see them often.

Edited by Bobbis
edit

Share this post


Link to post
Share on other sites
19 hours ago, Rhondis said:

In all fairness, they are located in California. PC is at an all time high over there... though this is just absurd on all fronts.

Indeed, but then again nothing fairness about that & no need to shoulder pat them :) Kinda same in California with SJW level being at Stratosphere altitude ^^ This text has black color just to show that i see black colored folks equal to other human skin colors :P If i would be big or small game developer i still wouldn't surrender to cries of pc or sjw's & do dumb things likes this ^^ 

@Bambiprsi wrote: "Will it be warchief Darkhand, Shady Market & Rainbow temple next time? Wake up Blizz, this is not what people care about, they care about your team leaders social behavior at the workplace, not names of some ingame stuff!"
^^ No doubt some of those come true in next half a year or so.. About people who care about these & just wanna whine for attention: They're mostly lost PC souls who can't think of normal way to spend their time.. All these past changes made since early this year's summer pile up to reasons why should not resub to World of Warcraft :/

I left Q1 this year & thought of returning on summer, but these things kept sending message to old Azeroth fan heart "Don't support these loonies until they come to their senses" :/ On these days i play mostly Hearthstone & Heroes of the Storm from Blizz's library. Yes i don't recognize Activision's adhd alley shooting games to be part of them. It's good that you can now hide them. I wonder what name changes they come up with in Hearthstone or Diablo games. *WTB Cryo Freeze until this absurd era is over & humanity is back to normal minds as it was back in -80's / early -90's. * Advice on attached image is the one that these lost souls should follow.

All the lost souls who whine to Blizz & ask them to change names should follow this advice..jpg

Edited by Fedaygin
Clarified things.

Share this post


Link to post
Share on other sites

Instead of placing a character on an ignore setting the entire account with all associated characters will be automatically placed on the block list.  Basically keeping the ingame harassement via pm down to a mininum.  It's an upgrade feature not a downgrade. 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Savage Ebony Battle Turtle is an upcoming promotion mount coming in Patch 10.2.7.
      The mount will be available in some sort of Promotion in the future.
      "The cannons are powered by an unquenchable rage to seek out enemies and bring them to justice. Nothing can outrun a cannon."

    • By Staff
      The new War Within Allied Races was added to the Alpha today and we already have a full look at not only all their customization options, but their dances as well, courtesy of MrGM! You can check out the Earthen's racial abilities here if you missed them earlier. 
      Let's start with the more dynamic feature, with both male and female dances:
      And then there's big amount of customization options, as well as a size comparison with regular dwarves:

      So, are we liking the new Allied Race overall? More than actual dwarves?
    • By Staff
      Here's a really cool possibility for the War Within, as a very subtle and mildly mysterious comment from Executive Producer and Vice President for WoW, Holly Longdale, may be hinting at our Warband characters getting a lot more involved in our travels! 
      First spotted by UlthansWrath, Longdale came up to Taliesin & Evitel at the recent London War Within Alpha press event and had a short chat about the Warband screen, when she casually said "wouldn't it be cool if those were the characters you took as your followers in your Follower Dungeons?" After the obvious confirmation from Taliesin and Evitel that, yes, yes it would be cool, she just said "hm" and that was the end of the conversation.
      Obviously this isn't any sort of official confirmation, but considering this is a really awesome idea, it seems likely Blizzard are at the very least discussing it, if not already working on it.

      The Warband system is already great, and this would add a lot to it for players that choose to go solo into dungeons, as it would give them even more motivation to get some great characters in their Warband - even if it was just a cosmetic option.
      So, what do you think, will we be seeing this feature when the War Within launches?
    • By Starym
      We have quite a few Season 4 fixes today, with the LFR item level requirement, many item-related fixes, as well as some Season of Discovery improvements, and more!
      April 25 (Source)
      Classes
      Fixed a bug with damage dealt by Rip and Tear, Internal Combustion, and Tear Open Wounds in Awakened raids. Dungeons and Raids
      Raid Finder now required item level 463 if the raid is Awakened. Brackenhide Hollow Addressed an issue where Stinkbreath can turn while casting Stinkbreath. Addressed an issue where Wilted Oak’s Necrotic Breath visual can be out of sync with the creature’s facing. Items
      Veteran track items or items obtained from Awakened Outdoor Activities should now properly be able to be converted into Class Set items at the Revival Catalyst. Resolved multiple issues with Dragonflight Season 4 tier set items not functioning after equipping certain Season 3 set items. Dreambound gear caches from the Dreamsurge Coalesence vendor will now correctly award Season 4 Explorer 1/8 (item level 454 gear) and tokens will properly display the correct item level of its contents. Fixed an issue that prevented Tiered Medallion Setting from functioning on Season 4 necklaces. Fixed an issue preventing Season 4 crests from properly converting to their lower-tier currency. Quests
      “A Multi-Front Battle” can now be completed. Season of Discovery
      Using an Unconscious Dig Rat no longer dismisses pets. Mage Displacement no longer functions if the most recent use of Blink was on a different continent or in a different instance.
    • By Staff
      Affliction is getting plenty of changes today as well, with Blizzard detailing the reasoning behind certain choices.
      Affliction (Source)
      Greetings Warlocks,
      Today, we have various Core and Affliction tree changes hitting the Alpha. We want to take a moment to go a bit more in depth as to what certain changes were made and why. As a refresher, here are the goals for our Core and Afflictions that we posted last week along with some additional goals that we can dig into here.
      Class
      Ensure each capstone is interesting and exciting. Reduce the amount of throughput talents, to free up utility choices. Reduce the number of ranks for talents that don’t warrant multiple ranks. Affliction
      Address the tuning of Malefic Rapture in single-target and multi-target situations. Reduce complexity and the amount of active buttons that contribute to it. Erase the need to choose between a single-target or multi-target profile by adding more adaptability and flexibility. While we cannot go over every change here, we’d like to get a bit more detailed than last week’s update and explain some of the bigger changes coming in this build.
      Class Tree Throughput
      We’re removing a lot of throughput talents from the class tree to allow warlocks to pick up more utility without feeling forced to take mandatory talents to be competitive. These talents aren’t compelling options when placed against utility as they will always be the right answer to have. This allows us to move that power into the specialization trees and tailor throughput-centric talents to be specific to that specialization’s gameplay.
      Malefic Rapture
      In addition to becoming baseline for Affliction, we are introducing new talents that will help Malefic Rapture become the go-to spender for both single-target and multi-target situations. This should also shift Seed of Corruption to being a means to apply Corruption to multiple targets rather than what you spam in dungeons. In addition, we are redesigning Siphon Life to be friendlier to Affliction’s rotation and expect that its new design will make it easier to optimize Malefic Rapture.
      Affliction’s Adaptability
      While we do want Affliction warlocks to have a preferred talent setup for single- versus multi-target situations, we don’t want it to feel like they are powerless if they are in the opposite situation. By focusing on Malefic Rapture being Affliction’s main spender and removing talents that are only valuable in multi-target situations (Soul Flame, Soul Swap, Doom Blossom, etc.), we’re hoping that the Affliction tree feels less punishing to fill out.
      Is This It?
      Not at all. We expect to make changes based on feedback and our own playtesting. We want to get the ball rolling on changes we knew we want to make, so we could start the discussion early on and make adjustments before The War Within launches.
      Thank you all for the continued discussions and we look forward to your feedback!
      And here are the full changes from the development notes:
      Affliction (Source)
      Affliction Malefic Rapture is now baseline and has been removed from the Affliction tree. Unstable Affliction has been moved to row 1. Writhe in Agony has been moved to row 2. Absolute Corruption and Siphon Life have been moved to row 3. New Talent: Cunning Cruelty - Malefic Rapture has a chance to trigger a Shadow Bolt Volley, dealing damage to 5 enemies within 10 yards of your current target. New Talent: Summoner’s Embrace – Increases the damage dealt by your spells and your demon by 3%. New Talent: Death’s Embrace – Increases Drain Life healing by 30% while your health is at or below 35% health. Damage done by your Agony, Corruption, Unstable Affliction, and Malefic Rapture is increased by 5% when your target is at or below 20% health. New Talent: Relinquished - Agony has 1.25 times the normal chance to generate a Soul Shard. New Talent: Improved Shadow Bolt - The cast time of Shadow Bolt is reduced by 15% and Shadow Bolt deals 20% increased damage. New Talent: Volatile Agony - Refreshing Agony with less than 10 seconds remaining deals Shadow damage to its target and enemies within 10 yards. New Talent: Summoner’s Embrace - Increases the damage dealt or life drained by your Shadow spells and your demon by 3%. New Talent: Malediction - The periodic critical strike chance of Agony, Corruption, and Unstable Affliction is increased by 10%. New Talent: Contagion - Critical strike damage dealt by Agony, Corruption, and Unstable Affliction is increased by 20%. New Talent: Cull the Weak - Malefic Rapture deals 5% increased damage for each enemy it hits. New Talent: Empowered Unstable Affliction - Reduces the cast time of Unstable Affliction by 10/20% and damage dealt by Unstable Affliction has a 5/10% chance to generate a Soul Shard. New Talent: Oblivion - Unleash wicked magic upon your target’s soul, dealing Shadow damage over 3 sec. Deals 10% increased damage, up to 30%, per damage over time effect you have active on the target. Costs 2 Soul Shards. 45 sec cooldown. Siphon Life has been redesigned - Corruption deals 20% increased damage and heals you for 5% of the damage dealt. Kindled Malice has been redesigned - Malefic Rapture damage increased by 4/8%. Corruption damage increased by 10/20%. Malevolent Visionary has been redesigned – Increases the damage of your Darkglare by 70%. When Darkglare extends damage over time effects it also sears the target for Shadow damage. Shadow Embrace has been redesigned - [Shadow Bolt/Drain Soul] apply Shadow Embrace, increasing your damage dealt to the target by [4.0%/2.0%] for 16 sec. Stacks up to [2/4] times. Pandemic Invocation has been removed. Sow the Seeds has been removed. Soul Swap has been removed. Doom Blossom has been removed. Dread Touch has been removed. Soul Flame has been removed. Agonizing Corruption has been removed. Seized Vitality has been removed. Soul-Eater’s Gluttony has been removed. Grand Warlock’s Design has been removed. Grim Reach has been removed. Xavius’ Gambit has been moved to row 6. Withering Bolt has been moved to row 8. Shadow Embrace has been moved to row 7. Inevitable Demise has been moved to row 6. Tormented Crescendo has been moved to row 7. Sacrolash’s Dark Strike has been moved to row 5. Grimoire of Sacrifice has been moved to column 4. Creeping Death has been moved to column 3. Dark Virtuosity has been moved to column 1. Malevolent Visionary has been moved to row 10. Summon Darkglare has been moved to row 9.
×
×
  • Create New...